

Removed modified Warcraft III: Reign of Chaos map - Lost Temple from the map pool Added modified Warcraft III: Reign of Chaos map - Lost Temple to map pool Reverted back rally point position and icon Better units vision (+10% range to every unit and building) Please, follow the Development dashboard link below for more info.ĭiscord: Join the Warcraft 2: Reforged Discord Server! Paladin Heal spell cannot be autocasted on anonther Paladin unit.Bloodlust spell considered 'debuff' and autocasted on enemy units ( stupid Ogres).Blizzard/Death and Decay spell damage not stackable.


is broken and builds T1 to upg T2 (was fine before) Siege AOE damage cause corpses to disappear (explode).Dragons/Gryphon Riders air collision is not the same as Warcraft II.Ballistae/Catapults/Dragons/Gryphon Riders latency is way lower than original units.Mages Fireball spell not doing friendly fire damage.Dragons/Gryphon Riders doing their splash wrong (no friendly fire, no 'vorpal blades').Warcraft 2 Style Damage Formula, with Piercing Damage through that thick Building Armor.Audio and video assets of Warcraft III: Reforged.Undead/Night Elf UI selection at lobby screen.Almost pixel by pixel remake of original '(8)Taiga_BNE' map (but with passages to make land units a viable strat).Custom made Tileset (imitation of classic Wasteland).Pathing and collision (Submitted by Ether).'Power Building' + 'Builder Load' construction system.+10 gold/lumber per return if T2/Lumber Mill built by player.Smalller scaled Trees, but 'no batch' - fluent lumber harvest.9 seconds to go for a sack of gold (OG wc2: 4 sec for th + 5 sec for goldmine).Classic start resources (player vote for favorite setting).
